Join the Upcoming Batch – Master Game Character Art

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    • Master Character Course
    • Game Character Course
  • Contact us

-Game Art Course-

 

This course covers Autodesk Maya ( 3D modeling ) , zbrush, topogun, substance painter, 3D coat and unreal engine ( for presentation only ). In this course we will cover making of 3D assets/props and organic models using zbrush and autodesk maya.


Duration: 10 Months

Total Fee: 9000Rs/Month [ 90000Rs/-]

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Requirement

Requirement

Requirement

 Intermediate 

Duration

Requirement

Requirement

10 Months 

Lifetime Access(videos)

Software

Requirement

Software

Autodesk Maya, Zbrush, 3D coat, Topogun, Substance painter, Marmoset/Unreal Engine

Live Q&A

Course Format

Software

After every class

Assignments

Course Format

Course Format

Each class

Course Format

Course Format

Course Format

Live sessions + Recording of live sessions

WHAT YOU'LL LEARN

This Course includes :

  1. Intro to Autodesk Maya
  2. Learning of 3D modeling tools and techniques
  3. Making of 3D models like : props/weapons/vehicles/hard-surface etc
  4. Intro to Maya Uv's 
  5. Intro to Zbrush
  6. Learning of tools and interface options
  7. Sculpting of : props/ weapons 
  8. Sculpting of Sci-fi / hard-surface 
  9. Sculpting of organic designs
  10. Intro to Low-poly in Maya and Topogun
  11. Intro to Uv's in 3D coat
  12. Baking fundamental and practice 
  13. Intro to substance painter
  14. Texturing tools and techniques
  15. Texturing of Models ( texturing of your previously made models) 
  16. Presentation using Unreal Engine

Course Highlights

- Job-oriented, industry centric curriculum

- Hands-on practical training using latest tools and software

- Placement assistance

- Lifetime Video Access

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