Master Game Character Art — Enrollment Open Now!

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    • About us
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      • Master Character Course
      • Game Character Course
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  • Home
  • About us
  • Student works
  • COURSES
    • Master Character Course
    • Game Character Course
  • Contact us

Game Character Art Course

 Already Know Zbrush Basics? Take Your Skills to the Next Level. 

 Learn:
• Realistic human anatomy
• High-poly to low-poly workflow
• UVs, baking & professional texturing
• Final presentation for portfolio

Duration: 16 Months

Fee: 12000 INR/Month

Start Your Application

Requirement

Requirement

Requirement

 Intermediate 

Duration

Requirement

Requirement

16 Months 

Lifetime Access to Recorded Sessions 

Software

Requirement

Software

Zbrush, TopoGun, 3DCoat, Substance Painter,
Marvelous Designer, XGen (Maya), Fibershop,
Marmoset Toolbag, Unreal Engine 

Note: Zbrush basic knowledge required *

Mode

Assignments

Software

 Live Interactive Classes 

Live Q&A

Assignments

Assignments

 Direct Feedback & Structured Discussions 

Assignments

Assignments

Assignments

Regular assignments, goals & tasks

Online Community

Online Community

Online Community

 Private Student Learning Lounge 

Class Schedule

Online Community

Online Community

 2 Live Interactive Sessions Every Week 

 Weekly Personalized Video Feedback on Your Work 

 Flexible Practice Schedule Between Sessions

Certification

Online Community

Certification

Certificate Upon Successful Completion 

Industry Tools You’ll Master

-Topics Covered-

Done with the Basics? Dive Deeper into ZBrush Mastery!

 -Introduction to Industry-Standard Software-
Comprehensive overview of essential 3D tools used in character creation for games and films. ( Only Zbrush Basic is not included) 


-Game-Ready Topology Techniques-
Optimized retopology workflows for real-time performance and animation-ready assets.

 

 -Advanced Human Anatomy for Artists-
In-depth study of bones, muscles, and surface forms for accurate sculpting.

 

 -Creating Realistic Human Portraits-
From reference gathering to final polish – techniques for sculpting expressive and believable faces. 


 -Sculpting Human Body Figures-
Full-body sculpting workflow focusing on proportions, gesture, and anatomical accuracy. 


  -Full Game-Ready Character Production-
Complete character pipeline from sculpt to final textured asset, ready for integration into game engines. 


 -Physically-Based Texturing (PBR)-
Texturing techniques using Substance tools and other industry-standard software to achieve realism and believability. 


 -High-End Presentation in Marmoset & Unreal Engine-
Lighting, rendering, and presentation techniques to showcase your character assets professionally. 

Course Highlights

• Structured learning from beginner to advanced level

• Training based on current industry pipelines & workflows

• Transform 2D concepts into production-ready 3D characters

• Live feedback sessions for continuous improvement

• Hands-on training with latest tools & software

• Portfolio-focused development

• Career guidance & industry insight

• Flexible monthly installment payment

• Certificate upon successful completion

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