Next upcoming batch : Master Game Character Art Course ! Enroll today

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    • Home
    • About us
    • Student works
    • COURSES
      • Master Character Course
      • Game Character Course
      • Maya Game Art Course
    • Contact us
  • Home
  • About us
  • Student works
  • COURSES
    • Master Character Course
    • Game Character Course
    • Maya Game Art Course
  • Contact us

-Game Character Art Course-

 

 This course covers complete knowledge for human anatomy and making of characters for games. 


Duration: 16 Months

Total fee: 1.6 Lakhs [ Pay in easy Installments ]


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Requirement

Requirement

Requirement

 Intermediate 

Duration

Requirement

Requirement

16 Months 

Lifetime Access(videos)

Software

Requirement

Software

Zbrush, Topogun, 3D Coat, Substance painter, Marvelous designer, Xgen(Maya), Marmoset/Unreal Engine

Note: Zbrush basic knowledge required *


Live Q&A

Course Format

Software

Live feedbacks & interactive discussion on topics

Assignments

Course Format

Course Format

Regular assignments, goals & tasks

Course Format

Course Format

Course Format

Live sessions + Recording of live sessions

Course Highlights

- Learning based on latest industry pipeline/tools.

- Transform your selected design into a 3D with live feedbacks for continuous improvement.

- include a variety of multimedia resources such as videos, forums, downloadable materials.

- Hands-on practical training using latest tools and software

- Placement assistance

- Pay your fee in easy installments

- Certificate upon completion

WHAT YOU'LL LEARN

This Course includes :

  1. Intro to Human Anatomy 
  2. Theory sessions on skull  
  3. 3D session on human skull 
  4. Theory sessions on human skeleton 
  5. 3D sessions on Human skeleton 
  6. Intro to human facial muscles 
  7. Sculpting a realistic human face 
  8. Intro to human body muscles 
  9. Human body figures sculpting ( male/female figures) 
  10. Intro to Marvelous designer
  11. Making of cloth inside marvelous designer
  12. Creating full hi-res character 
  13. Making of full low-poly for your hi-res character 
  14. Intro to Uv's
  15. baking Into to substance painter 
  16. learning advance texturing techniques in substance  
  17. Hair techniques in Maya x-gen and Zbrush 
  18. Presentation of the character in Marmoset / Unreal engine

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